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level advancement

Making Every Level (and Race Selection) Count

2018-12-25
By: Thomas Biskup
On: 2018-12-25
In: Game Design, General
With: 7 Comments

One of the biggest shortcomings of many OSR (Old School Renaissance) games out there in our point of view is that it usually is incredibly hard to gain a level (due to the deadliness of OSR games) but finally actually gaining a level is a huge anti-climax (except for theContinue Reading

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